pause & play … play & pause

I’m invited as one of two guest artists for ‘Pause and Play Exhibition at The Queen’s Gallery (Jan 3 – Feb 12). In collaboration with Mr. Jame (sound artist from 15th scenery, smallroom) and Thanaraj Vangsiripaisal (key artist of the event), I create an interactive art installation for the set 3.


The harmonious differences between two cultures through photographs and sounds are represented though new media that interact with relationship between audience and the particular work section following concept “Ambiguity” of the title Pause & Play and Play and Pause.

Play, in the artist’s point of view, is the reactions of the audience with the response to the work. To play, is able to happen to the player and the work itself also player to player as well as player to audiences. Which artists realize these interactions and reactions from the participants are the component of the section.

Pause, is artistically interpreted to the silence and still of the audiences in order to play the computer programming analyzed identity sounds and photographs which presents difference photographs and sounds according to the certain event.

An ambiguity of relationship of Pause & Play create ability to play with work piece.

I also help Koichi to make this device. Koichi modifies the typical windchime as switches in order to trigger synthesized sounds and split them to speakers that differently located inside the gallery hall.

About exhibition:

In celebration of 120th anniversary of diplomatic relations between Thailand and Japan and to further support and broaden this relationship, an exhibition called ‘Pause & Play’ which utilizes an artist from both countries. Thai photographer, Mr. Thanaraj Vangsiripaisal and Japanese sound designer, Mr. Koichi Shimizu will reflect the vision and identity of each other work through their respective mediums.

pause&play logo


About Nattapol Suphawong

Nattapol (Joe) Suphawong, Parsons 2006 MFADT (M.F.A. in Design and Technology) valedictorian, integrates knowledge derived from his study and experiences in New York for continue working on experimental interaction design projects in Thailand. Trained as an architect, interaction designer--specializing in computer vision and electronics; Nattapol's recent projects represent an evolution of his interests in interactive architecture, augmented reality, and physical computing as a means to create responsive/playful environments--the unique characteristics of HeadButt works. Nattapol is currently teaching at School of Architecture, Assumption University, Thailand.

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