Jump v.2.2 at Arte’ weekend*3




Jump v.2.2 is an interactive installation at Arte’ Weekend Fair #3 (theme: Toy story). Jump v.2 is a physical game (see Jump v.2.1) that uses trampoline as a physical interface to interact with a visual on a projection/LCD screen. In this version, the responsive visual is inspired by Super Mario game (jump to hit a floating block to get an item), however, the participants will see various kind of toys that are presented in the event.








About Nattapol Suphawong

Nattapol (Joe) Suphawong, Parsons 2006 MFADT (M.F.A. in Design and Technology) valedictorian, integrates knowledge derived from his study and experiences in New York for continue working on experimental interaction design projects in Thailand. Trained as an architect, interaction designer--specializing in computer vision and electronics; Nattapol's recent projects represent an evolution of his interests in interactive architecture, augmented reality, and physical computing as a means to create responsive/playful environments--the unique characteristics of HeadButt works. Nattapol is currently teaching at School of Architecture, Assumption University, Thailand.

4 responses to “Jump v.2.2 at Arte’ weekend*3”

  1. Saranont says :

    Hey Ajarn Joe, it was great to see you again at this fair.
    This game is cool, I really enjoyed playing it.
    Keep doing good works!

  2. SHY says :

    make a good business is the great art

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